Virtual Reality and 3D Modeling
I have experience designing for virtual and augmented reality in Unity for educational experiences in Meta and Vive headsets, as well as on phones.
VR Environments in Unity





Above images from profession work project AR Weather Wows, where my roles included environment artist and 3D modeler. (Mesh Labs)
3D Models
These models below were made to compliment digital twin environments for use in classes with meteorology students, for the app AR Weather Wows.
Demonstration of iterative design process for a virtual interactive desk made for the same game.

3D Selected Works
For extended reality, animation, and other immersive projects, I am a 3D artist with experience in Maya, Substance Painter, Blender, and additional programs. I also animate organic and hardsurface objects/creatures in Maya and Unity.
Character Modeling
Below are images from Geo, a 3D Capstone short film I completed with my then classmates Jae Joiner and Samuel Vogel.
My roles on Geo included narrative developer, character designer, 3D modeler, and animator.

















