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Virtual Reality and 3D Modeling

I have experience designing for virtual and augmented reality in Unity for educational experiences in Meta and Vive headsets, as well as on phones. 

VR Environments in Unity

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Above images from profession work project AR Weather Wows, where my roles included environment artist and 3D modeler. (Mesh Labs)

3D Models

These models below were made to compliment digital twin environments for use in classes with meteorology students, for the app AR Weather Wows.

Demonstration of iterative design process for a virtual interactive desk made for the same game.

3D Selected Works

For extended reality, animation, and other immersive projects, I am a 3D artist with experience in Maya, Substance Painter, Blender, and additional programs. I also animate organic and hardsurface objects/creatures in Maya and Unity. 

Character Modeling

Below are images from Geo, a 3D Capstone short film I completed with my then classmates Jae Joiner and Samuel Vogel.

My roles on Geo included narrative developer, character designer, 3D modeler, and animator. 

About
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An immersive experience designer exploring new methods of telling stories, educating others, and creating art.

© 2026 by Lilliana Lopez. 

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